Showing posts with label Maps. Show all posts
Showing posts with label Maps. Show all posts

Saturday, 25 February 2017

Dead Gods maps and battle maps

Cultists have taken over a townhouse and repurposed it. Now it is a heaving warren of evil and intrigue as they try to bring their dead gods back to terrorise the world.

Dead Gods map 1 created in ANAmap. This is the ground floor.




This is what it actually looks like as a battle map, ready to be loaded in to Fantasy Grounds. Battle map designed in Dungeon Painter Online.
The 2nd floor of the townhouse has balconies overlooking the garden and lots of beds - this means lots of cultists. 

Sunday, 19 February 2017

Bargulg's Lair map


This map is from the Bargulg's Lair adventure I created for my children's campaign using ANAmap.


The Greenslade family have lived in Dire Keep for many generations, and the top left corner of this map their cellar area.
The rest of the map is of a long-forgotten abandoned underground temple belonging to some ancient sect. It has been taken over by a gang of goblins and hobgoblins commanded by an orc chieftain known as Bargulg. After making the lair safe for himself and his band, the orc has had the goblins digging tunnels to add to the original rooms of the sect. One of the tunnels dug out in this way backed on to the treasury of Dire Keep. Using some explosives found on a previous raid, the goblins blew a massive hole in the stone walls and poured in.